![]() ![]() That includes FreeSync, Virtual Super Resolution, PowerTune, and DirectX 12 (at feature level 12_0). While there’s no new headline feature (like the Radeon R9 Fury’s high bandwidth memory) to be found here, the R9 380X does support AMD’s full suite of features. ![]() The R9 380X compares favorably to the GTX 960, which quotes bandwidth of just 112GB/s. However, the comparison isn’t apples-to-apples – the console uses one lump pool of memory, while a PC has separate memory for the video card and for other system tasks (the system’s RAM). That’s only slightly more than a PlayStation 4. 4GB of GDDR5 memory communicates over a 256-bit interface at a clock speed of 1,425MHz, resulting in bandwidth quoted at 182.4 gigabytes per second. Memory bandwidth is a bit less impressive, at least on paper. That’s almost double the grunt of a PlayStation 4. It serves up 2,048 stream processors with an engine clock of up to 970MHz, resulting in 3.97 TeraFLOPs of performance. Still, the specifications show a card that’s no slouch. That means there’s no major new features to remark on, and the card targets the same thermal design power (TDP) of 190 watts, provided over two 6-pin PCIe power connectors. ![]() Its GPU architecture is similar to that found in last year’s Radeon R9 285. This has forced the company to fill out its product line with tweaked, re-branded video cards, and the 380X is no exception. The core problem seems to be the research and development of new hardware – which makes sense, given AMD’s tight financial position. Fitbit Versa 3ĪMD’s position has recently deteriorated in the video card space, a sign that the issues facing the company’s CPU business are beginning to hold back its GPU division, as well. ![]()
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